I tested it on a new server and there's a hard ~160 block (10 chunk) distance where AI entities won't spawn or activate. If entities are outside of this radius, then they will not be ticked by the server nor will they be visible to players. • 2 yr. Simulation is a powerful tool that allows us to recreate real-world scenarios in a controlled environment. 178 upvotes · 34 comments. Fog in Minecraft 1. I am a bot, and this action was. 1 KB . Minecraft Java 1. 2 (realms server) 250. properties时,行之间的顺序可以打乱,但文件结构不能改变。每一行的等号之前的文本为变量名,你不应该修改这些内容。等号后面为变量的值,你可以按照规则自行编辑。以#开头的行为注释,添加、修改或. view-distance Default: 10 Type: Integer Description: Controls the number of chunks that will be loaded. Basically, I just bought minecraft for switch, and one of the options when making a new world is "Simulation Distance". Square cubed law says that a 26 render distance is over 4 times as much data as the default 12 render distance. It reduces the despawn sphere of mobs so makes spawn proofing an area (say for a farm) easier. Simulation distance is an important gameplay setting in Minecraft’s Bedrock Edition that determines how much of the game world is loaded and processed each time around. paper-settings: # These settings are an alternative option to the reactive-mode-settings,. • 2 yr. Aternos is the world’s largest free Minecraft server host. • 9 mo. What is View Distance? View Distance sets the amount of world data the server sends the client, measured in chunks in each direction of the player (radius, not diameter). From what I have seen on the internet, the render distance in Realms is locked to 10-12 chunks to lower the load on servers. Vertical distance does not matter, the furnace will still be loaded. In Bedrock Edition the spawn radius is roughly 96 blocks for simulation distances > 4. are now simulated. Marking distance. Hey everyone! Today I'll be showing you an incredible Minecraft mod which allows you run the game at practically ANY render distance (at least within reason). Simulation distance is how far away the game will continue to run mechanics like mobs movement and crop growth etc. But in 1. 18 Vanilla didn't have a separate setting for simulation distance versus view distance. I have (mistakenly) built a cactus farms of multilayer with a length of > 120 blocks. 19. If you are AFK outside of a loaded chunk then it won't be active. txt文件手动修改。 在主菜单中可改变的选项: 仅在主菜单或服务器中可见。在世界中时,将显示难度选项。 需通过鼠标设置…或按键绑定…按钮进入鼠标设置或按键绑定页面配置鼠标或键盘控制。Last week I asked if it was possible to remove a piece of bedrock at the center of this configuration in vanilla survival. Minecraft Java 1. Minecraft Realms Plus is an official subscription-based server hosting service that allows players to create and manage their own private Minecraft servers. A Minecraft Java Snapshot. 1 yr. Any ideas? Locked post. If you don't think this is bad Google it. 16. 30. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. According to the 1. Among Minecraft's many options and settings is a parameter called "simulation distance," which may not be particularly forthcoming when it comes to what the setting actually does. The spawning of mobs actually also depends somewhat on the render distance . You can set this value to what ever you want. Relations. Misc. Simulation Distance is the setting used to change the loaded distance that the player can affect or change. Changing Simulation Distance in Minecraft Bedrock: Step 1: Launch Minecraft Bedrock and enter a world. Crop growth relies on random ticking in Java through the current 1. Minecraft 1. 5 # These are additional settings that apply if you are using Paper as your server software. g. Web realms worlds use a simulation distance of 9 chunks in java. In the “Options” menu, go to “Video Settings” and look for the “Simulation Distance” option. Will automatically find the largest one, so 30, If no permissions are set, the value of max-view-distance. Minecraft renders each chunk in the world as a square area that is 16 blocks by 16 blocks. The smaller simulation distances make the Minecraft game more enjoyable for the player. This plugin will dynamically adjust the view distance and simulation distance of each world in order to meet your server's needs. Here we're looking for SIMULATION-DISTANCE. In Minecraft, simulation distance refers to the distance at which the game simulates and renders chunks. 178 upvotes · 34 comments. Edit: or if your FPS goes under 60. 7. In Minecraft, players’. • On undocked Switch, the render distance is 7 chunks, which is closer to the Vita's render distance of 5 chunks. 16. For example, if the Simulation Distance is 4, any Mobs. From what I've seen, the simulation distance seems to be 4 chunks at the very least. Currently on version 1. The second Caves & Cliffs: Part II snapshot is here! This snapshot mostly contains tweaks and bug fixes, but there are also some new technical additions such as a separate simulation distance slider and an increased thread count (no I'm not talking about the fancy sheets you're thinking about buying). To adjust the view distance you can follow the below steps. Step 3: Navigate to the “Video” tab in the settings menu. The render distance being forced to 5 makes sense given that these are basically public servers free to use. 2 Step 2 : download sodium for 1. properties to match. 70 blocks is further than 4 chunks but it won't work if I stand 5 more blocks away. 22. Change View Distance. 1 / 3. # * reactive : Adjust the simulation distance in response to changes in the server's MSPT. Basically the title. 24- 44 blocks away is where it will work. r/LogitechG. Julianvasquez . While the chunks are unloaded, they will stay idle and the disappear counter won't run. The goal of this mod is to allow a smoother experience on a server with several (=> 180) Mods. Tried searching and googling but a. -=-=-=-=-=-=-ABRE LA CYBER CAJA DE DESCRIPCIÓN ༼ つ _ ༽つ -=-=-=-=-=-=-=-🔴 Suscribete: ¿Que es la distancia de simulacion en Minecraft. Commands. Mojang added simulation-distance parameter to Minecraft 1. Create a new world with simulation distance 4, 6, or 8. Join. However, I can't find a way to change it in the settings, despite the option being available in the world creation options. ago. This completely overrides any video settings that you set in the game itself. Now with the advent of Simulation Distance, low end pcs can reach higher render distances without lagging the game, which is the best to experience 1. Today we will be looking at the ticking area, or simulation distance for Bedrock Edition ( Xbox / MCPE/ Windows 10 / Switch ). For simulation distance 4 in Bedrock Edition the spawn radius is 44 blocks. 18新快照预览;更多实用攻略教学,爆笑沙雕集锦,你所不知道的游戏知识,热门游戏视频7*24小时持续更新,尽在哔哩哔哩bilibili 视频播放量 4475、弹幕量 0、点赞数 93、投硬币枚数 2、收藏人数 5、转发人数 1, 视频作者 WangXinRui2023, 作者简介 最新MC资讯来. # * mixed : Be both proactive and reactive; prioritising decreasing the simulation distance over increasing. I looked it up and it said something about simulation distance which is apparently lower than your render distance. Adaptive Performance Tweaks is a collection of Minecraft Forge server-side Mod which automatically adjust specific settings on the server to allow a more balanced TPS/FPS. Ideal view and simulation distance for a small server. Hi! I'm new to being a Minecraft admin but I have a lot of experience hosting my own servers from a hardware. (As stated here)At least 24 blocks from any part of your spawning platform. In addition, it can be assumed that with the 1. New comments cannot be posted. As you move away from a chunk, it is. It is crucial to have the correct value. Go to the Create World menu, and from the left side of the screen, select the Advanced button. Once inside of the server settings locate the View Distance field. • 4 yr. View Distance can have a massive impact on server performance, 8u201312 is recommended. Usually you can see a long way, but nothing is changing in the game beyond the simulation distance limit. This is a question about single-player Minecraft. Web the simulation distance is a value that specifies the immediate area in which minecraft renders surrounding chunks active. Depending on your server, its configuration. I want to know if it is a bug or is it a problem with my device. Simulation Distance Explanation in Minecraft. You then have the new Simulation Distance setting for them to function or not, but even this set at 24 chunks won't activate them until 10 chunks or less. /renderdistance current shows you the current simulation and render distance (Can be executed by non OP players as well) /renderdistance fixed ratio|render|simulation <value>|auto sets the render/simulation distance or ratio to a fixed value. all off Simulation distance to min Biome blend to 0 Simulation distance to min FPS to VSync (if you want to save your screen from dead pixls) or 30-60 Entity Distance to min and more that aren't as much important that i missedfor reference, 128 blocks is 8 chunks. Allows the server to cut down on villager lag from large trading halls, by making villagers stuck. Entity shadows seem to render the same way, as do patches of darkness on blocks, even if I fully disable the feature. On the client I have render distance at 32 and simulation distance at 10. The world beyond X/Z ±268,435,456, with a distance of 32 blocks or two chunks between rendered sections. Navigate to Server Settings. This is the distance from you that things will actually move (mine carts, redstone contraptions, etc), so something will need to be this close to you for it to be operating. If Mojang it's not going to up the quality of the render distance and the realm service in general then they should allow us to rent from other parties. To minimise the render distance, chunk loading, and simulation distance which will ultimately increase the Minecraft. Web the simulation distance in minecraft refers to the area that is simulated around a player. The world runs on realms at the simulation. I personally play in 6 chunks. 2 with the Sodium mod and Sildur's Vibrant Shaders (shaders are "mods" that add extra visual effects such as shadows, global illumination, reflections and in some. 10 chunks is plenty for our starter farms, and we'll probably upgrade our plan in the future and increse the simulation and render distance a bit :) Your service rocks, keep up the good work! Cheers. As for, how far it is, it's really easy to check. and I try to change the simulation distance, it is by default at number 4, I try to increase it but it stays at 4. simulation-distance Default: 10 Type: Integer Description: Controls the number of chunks where the entities, blocks and fluids are updated around every player. I genuinely feel the game would benefit if minecarts were to allowed to officially exceed the normal ticking distance, both Java and bedrock edition. You can set this to any value you prefer from 3-32. 18's Simulation Distance setting and the Entity Activation Limit. 2 Bedrock edition, if you need a quick answer, 44 blocks in 4 chunk distance, 128 blocks in any other simulation distanceSimulation distance is a feature of Minecraft that helps you avoid lagging by limiting the number of chunks that can surround you. Due to the rules Minecraft applies to spawning mobs, this makes the choice of a location for the mob farm a difficult problem. simulation-distance. Simulation distance. "Simulation distance" is what's loaded and the stuff beyond that is visual-only stuff that is frozen in time (like all unloaded chunks are). Drop a like and sub for more!#minecraftshorts #minecraftsimulationdistance #shortsJava Edition - Minecraft Wiki - Fandom. 16. 18, my world suddenly got much foggier. If you set your simulation distance to be very low, like 2 chunks, then you'll only load a 2 chunk radius around the player. 4M subscribers in the Minecraft community. 17. 12 Minecraft 2022-04-16 16-28-16. Launch Minecraft Bedrock and enter a world. A quick performance comparison. When you measure long distances, it's easier to count if you mark the terrain with a space of 4 blocks between each marked block. Minecraft Xbox / Pe 1. For example, if the simulation distance is set to 4, and the view distance is 12, the total distance sent to the client will be 12 chunks. simulation-distance Default: 10 Type: Integer Description: Controls the number of chunks where the entities, blocks and fluids are updated around every player. Get app. Understanding simulation distance and being able to change it. Expected results: The command will complete successfully. Simulation Distance sets the number of chunks that will run in-game processes (even if they’re not visible): load entities, grow crops, run automatic contraptions, etc. World generation is now from -64 to 320 (compared to 0 and 255) The "illageralt" font (only accessible by commands) is rune-like and similar to a font used in Minecraft Dungeons. This is a small/light serverside utility mod to help balancing lag (tps) and chunk view and simulation distance. Mobs spawn at a distance from the player that depends on the world's simulation distance: Simulation distance 4: between 24 and 44 blocks spherical radius from the player. It accomplishes this goal by recording and storing (in . Because the commands sent by the player will not depend on the Simulation Distance. If you choose a Minecraft simulation distance that is too large, you will probably not be able to explore your virtual world much. 18 update. Maybe put the afk spot in a better position or if the farm is still too large, try sending the player around in water streams or. 18. Allows the user to adjust the (client) distance at which different entities render. 18. 19. B) build farms on the edge of sim distance and have them brake bc the redstone stops. 18. While this render distance is currently playable on 1. Select simulation distance. Just to answer that 32 view distance question, a believe Minecraft will send you the view distance to be 15, instead of 32, because 15 is the max value. Essentially, it sets the distance within which the game calculates and displays changes and activities. properties” and click “Change” at the end of it. Simulation Distance in Minecraft. as far as what I have to make my life feel complete that's really none of your business sir or ma'am. Render distance is what the graphics card renders, and simulation distance is how far away the CPU is processing physics. The game stops simulation in chunks that are > player 2's render distance + 5 chunks away from player 2, for all entities that existed when player 2 loaded the overworld, except for player-launched projectiles which fall through the world into the void (MCPE-141539). People may thought it's complicated but instead it's ver. 18 snapshot 21w38a introduced simulation distance which has been part of Bedrock Edition. New Minecraft 1. The server loads as many chunks distance around a player as its server render distance is set to. Look for the “Simulation Distance” option, usually located under the. On higher sim distances the 44 grows to somewhere between 96 and. 重新加入(即18w21a前存在于游戏中的Snooper),但目前仅在世界加载阶段有效。 会在单人游戏加载存档和在多人游戏连接服务器的过程中发送信息。 包含以下反馈数据: 启动器标识; 用户ID(XUID) By default, Minecraft has a simulation distance of 10 chunks, but there are ways to increase it for a better gaming experience. . XML Word Printable. 19. 18 snapshot 21w38a introduced simulation distance which has been part of Bedrock Edition. 1. 17 by port forwarding and built a creeper farm and an endermen farm as. Simulation Distance Explained Mob Spawning Remember to build your farms within the spawning area. Minecraft 1. 6. 1 the way fog generates is been changed, as of now it generates in a sphere around the player so higher you go the less you can see. The simulation distance. You can’t make a mine-cart system to your friends to send them items, or even build a large battle map because red stone mechanisms don’t work out of simulation distance. ago. If your client is set to an 8 chunk render distance, you’ll still see chunks up to 8 chunks away after they are loaded, even if the server unloads them. (This goes especially for Bedrock, since it's better optimized and has simulation distance on a separate slider. there's no simulation distance setting in minecraft 1. You can basically play at 2 render distance and still let the blocks update - meaning farms or redstone builds will keep working fine. I’m not sure if that’s what it is on the actual realm though. 1. 0. Step 3: Navigate to the “Video” tab in the settings menu. The max sim distance is controlled by Mojang. Higher numbers will allow more 'stuff' to happen further from you but cost relatively more CPU. Minecraft fog can be removed from the game by modifying the settings in the client or server. This dictates how far around the player it will try and generate and render the world. and chunk view and simulation distance. Accepts three values: # * proactive : Adjust the simulation distance so that the player-loaded chunk count is always below a set threshold. 12 Minecraft 2022-04-16 16-28-16. The range is 6 to 96 chunks, depending on the device. You can find the documentation of the server. Simulation Distance description in Sodium mod video settings (Image via Minecraft 1. Unfortunately it looks like these are indeed decoupled. This is just what Minecraft has servers default to. You can adjust the simulation distance in Minecraft Realms by going to the settings menu, selecting the. Simulation distance is controlling when the mob AI actually does anything. Simulation distance of 4 is in a sphere of 64 blocks around the player and simulation distance of 6 is 128 blocks. View Distance and Simulation Distance are configuration options for Minecraft servers. A Vertical Render Distance. To the best of my knowledge I. By creating virtual representations, simulation provides a safe space. . 3. All the farms run at the same time if I stand in my AFK spot and It produces 2,800+ Iron per hour on bedrock. Expected results: The command will complete successfully. More then that tends to make the game run slower regardless due to garbage collection. You can't make it higher than 12 though. Simulation distance is the old view distance. Blocks and fluids are now also affected. “true” is used to signify enabled and “false” is used to signify disabled. So. To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Installations" tab. Related Topics. Placeholders %servercore:view_distance% - The current view distance. Expected results. 61 beta introduces scaled instant despawn radius based on simulation distance. But the thing was and is I could do the recommended 32 chunks render distance, 12 simulations chunk render distance, 2560x1440p, 240 frames per second (semi locked) or 82 chunks render distance, 12 simulation chunk render distance, 2560x1440p, 120 frames per second (locked). This is distinct from render distance, which merely. In the update it'll generate as a cylindrical shape so you. What Is Simulation Distance In Minecraft. Checkout my new companion mod for more controlled. I'm on xbox series x but sometimes I'm on xbox one so the render distance settings carry over so I'm on 24 chunks in 1. Dynamic View [Forge] This is a small/light serverside utility mod to help balancing lag (tps) and chunk view and simulation distance. The radii for simulation distances 6 and 8 appear to be consistent with the forumula (simulation_distance * 16) - 10. mp4View Distance Tweaks. And in opposide-test lowest simulation-distance and 24 chunks view-distance the world loads 24 chunks arround the player. Should I keep the minimum-simulation-distance and maximum-simulation-distance on world-settings the same? #305. Yea I know the difference about view vs sim, I meant are they measured different? In Minecraft, simulation distance is a setting that allows the player to see more blocks within the game’s world. so its acting like the simulation distance is more than 4 but less than 5. If your render distance is low and it is within the 128 block radius, mobs only spawn in the range of the render distance not the full 128 blocks(in laymans terms). In Java Edition, it is a video setting related to render distance, to restrict tick update distance. so as long as your simulation distance is >8 chunks then you should experience "normalcy". ago. The range is most likely related to. ago. It includes various optimization options, including simulation distance. The first marker represents a zero. jar; Spigot View Distance Tweaks 1. It determines the server-side viewing distance. 51 beta) to 44 blocks, presumably in order to ensure that non-persistent mobs are never saved in unloaded. - Download the Minecraft Mod ServerCore by Wesley1808 on Modrinth. 1 the way fog generates is been changed, as of now it generates in a sphere around the player so higher you go the less you can see. The reason for this is that the edge of the rendering distance blends better in the fog when using 8 chunk render distance. properties. U can see less of the world, but besides that there shouldn't be any disadvantages if I'm correct. Device: Oneplus 7 pro. This dictates how far around the player it will try and generate and render the world. Took me way too long to find this out. This thread is archived. If I have the Simulation distance in my world set to 4 will that carry on to the realm. g. We created the realm and spent quite a bit of time in it before realizing we'd left the sim distance as the default of 4 instead of increasing to 6 like we intended. simulation distance has been added to Java, I do not know when , but on the current snapshot (21w38a) it is now in the server. building a very high redstone contraption, will the clocks work if I am 150 blocks directly above them, do the redstone need to be within 128 of the player too, Here the contraption is not far horizontally but vertically. Simulation Distance Render Distance Mob Spawning, explained easy video's on sim and render distance MERCH STORE. 3. Look for the “Simulation Distance” option, usually located under the “Render Distance” setting. In the “Options” menu, go to “Video Settings” and look for the “Simulation Distance” option. When the server is not lagging it increases the chunk view and simulation distance, once it goes over the given lag threshold it reduces the distance. Redstone and falling blocks though are matched exactly to simulation distance Edit: spelling Bobby is a Minecraft mod which allows for render distances greater than the server's view-distance setting. On a budget home server 4 chunks simulation distance would have been acceptable, some people are poor, deal with it. Are there any other properties that control mob spawning on paper that I'm missing or is it possible to print out the configuration params that are currently being used in the server console for further debugging. # * reactive : Adjust the simulation distance in response to changes in the server's MSPT. TriangularHexagon • 3 mo. 18 release the world generation. In the options, you'll find one called "simulation distance," which can be set to 4, 6, or 8 chunks. by having them say "hi" as you move away). I just got back into Minecraft and have discovered the world of building large scale contraptions and farms and it’s really exciting. Also why people build farms on the Nether rooftop, because it is super easy to spawnproof. I use 8 (Normal in 1. Xbox one and xbox series x render distance is far less then they can handle. 61 beta introduced scaled instant despawn distances based on a world's simulation distance setting. What simulation distance do you all use? I'm making a server with about 15 players on at a time and I want to use 10 simulation distance and 10 view distance but I'm worried about lag. Mods Plugins Data Packs Shaders Resource Packs Modpacks. ago. In practice, however, it is rarely worthwhile to. Changing Simulation Distance in Minecraft Bedrock: Step 1: Launch Minecraft Bedrock and enter a world. 3. 18 Caves and Cliffs Update Part Two New features Increased world height & depth. Reboot your Minecraft server. This might only be possible for Windows 10 to have that capped raised. A higher view distance still impacts your performance on Paper, so make sure to test the performance and reduce the view distance again if you experience lags. Here’s a (somewhat) simple explanation regarding Simulation Distance and the difference compared to Rendering Distance. Go to Video Settings. If anyone needs a lot of iron on Bedrock. Bobby is a Minecraft mod which allows for render distances greater than the server's view-distance setting. It really depends on how you play. This distance determines what blocks are visible, and which are not. But Microsoft most definitely isn't poor and they can afford to provide people a much better service, at minimum in my opinion 16 chunks on both the simulation and the render distance should have been an option on realms. Yes, just like changing. This includes interaction not only with time, but also mobs and things like. Once you leave a certain distance they stand still to save CPU usage. support this channel:Patreon: channel: View Distance and Simulation Distance are configuration options for Minecraft servers. It will decrease the rendering time increasing the FPS when you play Minecraft. To change this we're going to head to Server Configuration under Game Tools. Simulation distance is how far away the game will actually load entities and apply changes to them. Pro tip: Decreasing and increasing the setting "Entity Distance" has a huge effect on FPS. There is surprisingly little information on simulation distance but it sounds like it only applies to entities and scheduled block updates, used by things like redstone and flowing water, and it is likely limited by the render distance as that ultimately determines how far away chunks are loaded (unless the game now behaves like a dedicated server. Once you are on the files page, look for an option called ‘ server. Simulation distance 6 and up: between 24 and 128 blocks spherical radius from the player, but limited horizontally by simulation distance and coding that restricts the. . More then twice the ram as the game is going to use is too much, but 12GB seems appropriate for this distance. View. The larger the simulation distance, the more blocks will be rendered when a player is near them. For example, if the Simulation Distance is 4, any Mobs located further than 4 blocks will be static. properties, and it appears no-tick-view. properties file if you generate a new one (create a new server, or stop your server and. Simulation distance is how far blocks and entities are processed. It hasn't changed in a long time. Optimized entity collisions. Simulation Distance is the setting used to change the loaded distance that the player can affect or change. A high Simulation Distance can. Distances in Minecraft are quite easy to measure. Look for the “Simulation Distance” option, usually located under the “Render Distance” setting. この記事では、 コマンドの実行場所からの距離を測るdistanceを解説 していきます。 距離を測ると言いましたが、実際にはコマンドの実行場所からの距離を参考にしてターゲットセレクターとして適切かどうかを判定することができるといった感じですね。 ということで、実際のdistanceの使い方. 19. ago. server. In layman’s terms, simulation distance is the distance from the player that the game’s engine will simulate. . ) Even just 16. Redstone and falling blocks though are matched exactly to simulation distance Edit: spellingRealms Render Distance [Bedrock] I know render distance is working as intended, and that there is a hardware limitation to contend with, but I'm skeptical about using such a low value for the limit on Realms worlds. Add a Comment. I'll give it a shot, I thought that since the chunks were still loaded that a chunkloader wouldn't work (view distance is 10 on the server, and the workers stop when a player is 5 or so chunks away). Dynamic View [Fabric] Description. Also, this applies to any version prior to 1. I've put both my render distance and simulation distance to 32 chunks, but that doesn't seem to change anything. %servercore:simulation_distance% - The current simulation distance. But that’s not all in the context of PS5 and Xbox series they should. You need to click on this option. This is the distance in chunks that will be sent to players, similar to no-tick-view-distance from paper. . 6. 18 snapshot features Simulation Distance for Java Edition. Navigate to the “Video” tab in the settings menu. By limiting the range within which the game actively simulates blocks, entities, and mechanics, Minecraft optimizes resource allocation, resulting in smoother gameplay. /renderdistance limit render|simulation <min> <max> sets minimum and maximum render. Nesse vídeo expliquei como funciona a nova função de distancia de simulação no Minecraft, que vai estar disponível na versão 1. What Does Simulation Distance Mean in Minecraft. As a result, only part of it will load if I stand on one end of the length, and most of it won't even load if I afk away from the farm. 4. The simulation distance setting affects how far away things can be while the game is running, such as items smelting in furnaces or mobs thinking. Simulation Distance in Minecraft. Note that entities and (redstone) blocks will remain frozen if outside everyone's simulation distance. ago. This setting is different from render distance, which loads entities in chunks. We want to give you the opportunity to play with your friends on your own server for free, It works like most of the free offers on the internet. 1. The way this plugin works is quite simple: you set a global target for the number of player-loaded chunks, and the plugin adjusts the view distance of each world to best meet this target. Bedrock edition has an equivalent of tick radius called simulation distance which is basically the same thing, and on there it's limited to 12 chunks. 19. After that, click on the “ Files ” tab on the left-hand side. How does simulation-distance (a new 1. 1. It’s better in that you can go further from things like furnaces, and they will continue to smelt stuff. View Distance and Simulation Distance are Minecraft configuration settings that impact how your server manages chunks around a connected Minecraft player.